Aim
Aim assistance and angle integrity
AimbotAimConsistencyAimDeltaDistributionAimlockSilentAimSmoothAimSpinbotAntiAimUntrustedAnglesFlickAimDetectorStrafeAim
Movement
Movement, timing, and network anomalies
BunnyHopAutoStrafeMovementAnomalyStaminaAbuseFakeDuckCrouchSpamSpeedTeleportFakeLagBacktrack
Weapon / Fire
Shot cadence, recoil, and weapon abuse
TriggerbotRapidFireRageFireR8AutocookKillAuraRecoilAnalysisRecoilControlHeadshotRatioAntiFlash
Behavior / Evasion
Player behavior and evasion indicators
WallhackMLBehaviorEvasionTrackerPerRoundStatsSkinChangerNameSpoofChatSpamGriefDetection
Admin / Policy
Operations controls around enforcement
General confidence gateSuspicionAutoActionAutoWatchWhitelistAdminAlertsFileLoggerRconForwardingIKSSimpleAdminPisex
XGuardian
Demo pipeline and model-backed signals
XGuardianXGuardianStreamAutoDemoRecorderDemo uploadCheat-score verdictsConfidence-gated actions
CS2 · Operational
Internal — 3 modules
Not detections; backend services bundled with the CS2 plugin.
AI AdversaryBehavioral DNAFederation Sync
CS 1.6 · Tier 1 (AMX Mod X)
Standard detection — 15 modules
Rapid FireSpeed HackCamera ShakeNo RecoilHS RatioFake LagCheat UserinfoDupe IPCaptchaSentinel CopilotFPS LockSteam EmulatorProtector DetectionClient IntegrityVPN Block
CS 1.6 · Tier 2 (ReAPI / ReGameDLL)
Physics-level — 14 modules
Strafe HackStrafe HelperStrafe MacroFast RunAdvanced BunnyhopGround StrafeJump BugAir StuckAnti-Aim PMDuck MacroSlow MotionVelocity TamperAngle TamperBoost Hack
CS 1.6 · Anti-ESP (ReHLDS)
Server-side visibility — 3 modules
Model HidingSound BlockingPhysent Blocking
Platform actions
Module defaults output Log/Kick/Ban intents. The confidence gate can still keep enforcement log-only when evidence is insufficient.
Cross-module corroboration
Policy checks module diversity, threat score, and confidence bands before final action, avoiding claims that any single detector is perfect.
Operational visibility
Panel pages show module source, action intent, and sync state so operators can tune configs without guessing which signal fired.